1) Guilty Gear XX Accent Core
- Game Version, US PS2
- Game Settings: VS 2P, default
- Single Game, Double Elimination until Top 8. 2/3 Games, Double Elimination during Top 8.
- EX, Gold, and Shadow Characters are banned
- No Character switching
- Game Version: US Dreamcast
- Game Settings: Speed = Turbo 1, Damage 2, 2/3 Games, Double Elimination
- You may not use any glitch that prevent the game from being played. This includes game freezing, game resetting, player freezing, etc.
- Deadbody infinites are allowed to gain a positional advantage, but not to delay the game.
- Winner must keep same starting character, but can switch the order of assists.
- Winner may not use the "Switch Glitch" to have a different starting character.
- You may not use the same character twice on one team.
- Game version: Nintendo Gamecube
- Game Settings: Singles VS Melee, Single Game, Double Elimination, 4 Stock, 5 Minute Timer, No Items
- If both players can agree on a stage, that stage will be used. If there is conflict, flip a coin.
- After the stage has been selected by the losing player, the winner of the previous game may change characters, but has to pick first.
- No stage may be used twice in any given set.
- Glitches used to stop your opponent from controlling their character or indefinitely freezing them (Mewtwo's Soul Stunner, the Ice Climber freeze glitch), or any glitch or trick that freezes the game or makes it unable to be finished are banned and will result in the immediate forfeit of the entire match.
- Tactics such as Peach's Wallbombing and Jiggly's Rising Pound are allowed as methods of recovery or to maneuver around the stage. Using them (or any similar tactics) to excessively stall a match, such as dropping below levels intentionally and stalling underneath, is banned. If by using one of these tactics, you have put your character in a place to lose a stock by ending the tactic, a judge may force you to stop and lose a life and continue the match short a stock.
- Game version: US Playstation 2
- Game Settings: Versus Mode, 2/3 Games, 2/3 Rounds, Round Time 99 Seconds
- Gill is not allowed in tournament play.
- The in-game judgment feature will be used to determine the outcome of draw games.
- Character switching is only allowed for the loser, winner may change superart but not character
- 11:00 - 12:00: Setup for GAK members
- 12:00 - 1:00: Signups and Freeplay
- 1:30 - 6:00: Tournament
- 6:00 - ?:??: Cleanup for GAK members
No comments:
Post a Comment